1/15/2024 0 Comments Tradestation 9.5 update 23 hotfixBunch of new ships added: F-47 Flicker, Kimaris, Hornet XL, Tranquility, NUK-F Hornet, R.U.S.T. Pirates now has certain chance of calling for reinforcements, now not every pirate ship will summon another pirate ship, causing endless chain of pirates coming for you Meteors are back! Stations should be able to shoot them Trade stations will now shoot incoming pirates and will not trigger alarm to you if attacked by pirates Trade script is fixed and now trading stations use "credits" item as currency - physical item without mass and volume Public stations now has advanced security system - don't even think of cheating it, all hostile actions will be detected Cargoships has new fleeing AI, not as agile as before, so you have more chances to capture them, most of cargoships are not reacting to you if you're neutral to them, trade ships will now stop, allowing you to trade in comfort, then they'll start moving again Combat ships now use latest Keen AI with strafing and presets! Faction relations actually work - when you have your own faction, most of NPC faction will send you peace request, they will turn red if attacked, cooldown is 15 mins, if you keep attack same faction they can turn hostile forever! WARNING! CREATE YOUR OWN FACTION WITH "ACCEPT PEACE" CHECKED!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |